Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons®. Inside this essential guide is everything new and experienced Dungeon M...
Create thrilling adventures with this revised and expanded Dungeon Master’s Guide for fifth edition Dungeons & Dragons®. Inside this essential guide is everything new and experienced Dungeon M...
In the swirl of combat between elite operatives, any advantage makes the difference between glorious success and ignominious failure. A perfectly-timed pop of concealing smoke, a piece of he...
Welcome, champions, to the magical land of Talisman! The otherworldly artefacts known as Talismans have once more descended onto the mortal plane, signaling the dawn of a new era—and the need for a...
Number of Players: 1-5Playing Time: 60-90 MinutesRecommended Ages: 14+
For untold eons, the mortal races lived in separate planes, unaware of other worlds beyond their own. But now the dragon god ...
Number of Players: 1-5
Playing Time: 120-240 Minutes
Recommended Ages: 16+
White sandy beaches, the gentle sound of waves, and a thriving drug trade: this is what the Isla de Cubaidos is known...
It's the exciting, strategic game of SEQUENCE as an easy to play dice game! Roll the dice and place a chip on a corresponding number on the game board. Roll a 2 or 12 ….get another turn. Roll a 10…...
An illustrated gamebook that will draw you into the nightmarish world of Edgar Allan Poe, enabling you to live out of the horrors described by the master of the American short story. Through the ad...
Many lost souls have been lured by the secrets hidden within the House on the Hill. Now an ancient relic—a cursed deck of cards—from the darkest reaches of the attic has entrapped you as well! In t...
Everything You Need to Build a Powerful Deck!
Turn your card collection into playable, fun, and competitive Pokémon Trading Card Game decks! Inside this box, you’ll find a plethora of Trainer cards...
Number of Players: 2-4
Playing Time: 45 Minutes
Recommended Ages: 10+
Grab your friends and unleash classic weapons, sneaky tactics and all-out hilarious multiplayer mayhem! Worms the Board Game is...
Oogie Boogie from Nightmare Before Christmas is the latest villain to join the Disney Villainous ranks. As Oogie Boogie, you’ll be tasked with ousting Jack Skellington and becoming the new Pumpkin ...
Number of Players: 1-5Playing Time: 60-90 MinutesRecommended Ages: 14+In a far-distant future, humans no longer inhabit Earth. The cause of their disappearance (or perhaps their demise) is unknown,...
Celebrate five decades of adorable charm! Whether you're a life‐long fan or simply appreciate the timeless cuteness of everyone's favorite feline, the Bicycle Hello Kitty 50th Anniversary deck is f...
Number of Players: 1-5
Playing Time: 120-240 Minutes
Recommended Ages: 16+
An assignment awaits you in Amsterdam. You must break into the famous Bachmann Gallery and steal a mysterious painting...
A dark rumour rises from Mordor. The Eye turns to Middle-earth. The hour has come. The Fellowship is reunited. The Heroes prepare for battle. In Duel for Middle-earth, you’ll have to choose sides. ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '