It's an all-out battle to the death for the Annihilageddon trophy in the crazy world of Epic Spell Wars! While fully compatible with other Cerberus Engine releases, Epic Spell Wars of the Battle Wi...
300 brand-new cards to mix into your game.
This one's pretty weird.
This is an expansion. Requires the main game.
You have nothing to lose but your chains!
"A party game for horrible people."
Play begins with a judge, known as the "Card Czar", choosing a black question or fill-in-the-blank card from the top of the deck and showing it to all players. E...
Terrors of London is a competitive deck-builder with a Victorian horror theme. Each player will assume the role of an Overlord, each with a unique ability and two unique influence cards. Throughout...
1800 new questions from the 8 harry potter films
Game comes with custom board and house movers shield
The categories include magical locations, magical people and more
Quick to play, easy to store...
Qwixx is a quick-playing dice game in which everyone participates, no matter whose turn it is. Each player has a scoresheet with the numbers 2-12 in rows of red and yellow and the numbers 12-2 in r...
There is no Deck Enhancement #3
It would sure be great if this expansion pack were real, but it’s not
Definitely not 100 brand new cards to add to your deck
The classic quick-draw game since 1985.
You don’t have to be an artist; in fact, if you “can’t draw,” the game can be even funnier.
Two levels of clues (120 Adult, 80 Junior) make this a great gam...
Number of Players: 1-4Playing Time: 2 Parts (1-2 hours each)Recommended Ages: 16+
Gloomy crypts lie under the city of Paris. The catacombs swallow city light, riddles, and, apparently, also people....
Be The First To Reach The Final Pegging Hole.
Use Your 7 Special Cards During The Game, Adding Strategy And Fun.
Great For Ages 10 And Up
For 2-4 Players.
Do you go up, to the side, or diagonally? Start in the middle or at the edge? It's your choice in Connect 4 Game. Stack the 4 discs vertically, line them up side to side, or go on the diagonal.
Scurry around the board collecting cheese and stealing cheese from other players, but watch out for the trap! While kids are engaged in playing the Mouse Trap game, they can also practice valuable ...
Number of Players: 1-4Playing Time: 60-120 MinutesRecommended Ages: 12+
The sea is calm. The sun is shining. You’re on the perfect sailing excursion. But then you spot something on the horizon. Dar...
Gear up for a thrilling adventure to recover a legendary flying machine buried deep in the ruins of an ancient desert city. You'll need to coordinate with your teammates and use every available res...
Forbidden Island is a visually stunning cooperative board game. Instead of winning by competing with other players like most games, everyone must work together to win the game. Players take turns m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '