When they form a Waaagh!, Orks swarm across a planet in unending waves of raucous, frenetic violence. They cry out for their gods, Gork and Mork, to witness their acts of brutality and cunning.This...
Wartrakks are part warbike, part gun rig, and all Orkish mayhem. The Nob that rides atop the platform gains the benefit of speed, without having to worry about steering, and he gets to fire armour-...
Big Mek Dakkarigs provide a stable firing platform for heavy firepower. Lumbering relentlessly forward, they unleash corkscrewing hails of rokkits and hurricanes of dakka from their screaming blitz...
Weirdboyz are psychically sensitive Oddboyz who serve as focal points for the power unconsciously generated by other Orks. They unwillingly act like a lightning rod for Waaagh! energy, and discharg...
Ork Warbikers ride rumbling kustom attack bikes armed with rapid-firing dakkaguns, spraying the foe with ragged bursts of shells as the bike bucks wildly under the reckless riders. As they close in...
Nazdreg Ug Urdgrub is an infamous Bad Moons warlord – the flashiest of all. His power klaw, Moonchewa, and his multi‑kombi Kustom Blasta X shoota reap a heavy toll as he leads his well-equipped Waa...
Trukks are built primarily for speed, and usually have little in the way of armour plating. No two Trukks look the same, but they're typically covered with a mass of excessive pipework, sheet metal...
A Warboss towers above his Boyz, reigning as a belligerent general and unleashing destructive violence in battle to inspire his ladz and terrify the foe. Warbosses are the most powerful of all the ...
Meks have an instinctive grasp of advanced technology and an intense compulsion to weld, rivet, and hammer away at chunks of scrap. They take to the battlefield armed with their favourite kustom me...
Warlord Battle Titans bestride the battlefields of the Horus Heresy, their thunderous tread heralding destruction. A mainstay of the Collegia Titanica, these titans are among the largest war machin...
Warlord Battle Titans bestride the battlefields of the Horus Heresy, their thunderous tread heralding destruction. A mainstay of the Collegia Titanica, these titans are among the largest war machin...
The Reaver Titan is one of the most ubiquitous and destructive classes of battle titan, a gargantuan war machine that forms the heart of the Titan Legions, holding the line or leading the charge as...
Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cau...
Space Marines are vital defenders of Humanity, genetically engineered to face the horrors of the galaxy using the finest equipment, armour, and weapons.Build the VanguardThis box is an ideal way to...
Orks are aggressive, brutal aliens that revel in fighting. They are typically crude and disorganised, and can be found all across the galaxy.'Ere We GoThis box is an ideal way to start your Ork col...
This boxed set builds 26 multipart plastic Astra Militarum miniatures:– 5x Death Riders– 4x Krieg Heavy Weapons Squad miniatures– 10x Death Korps of Krieg soldiers– 7x Krieg Command Squad miniature...
The Whirlwind Missile Tank provides mobile fire support to the Legiones Astartes, destroying or heavily suppressing enemy forces in support of advancing Legionaries. Its high mobility allows it to ...
Rotswords are Nurglite footsoldiers who exude an acrid stink that causes even the most stalwart of foes to baulk in disgust. Fevered and eager, they wield their ruined but lethal blades with terrif...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '