Intranzia Fraye rides into battle atop her Throne of Blame, smiting the unclean while bellowing vox-amplified condemnations. Enemies singled out for her judgement become the focus of her sisters' i...
Commissar Yarrick is an inspiring leader who sets an example for the Astra Militarum soldiers who fight under his command. Never passing up an opportunity to get stuck in, he leads from the front, ...
Ghazghkull Thraka is a warboss unlike any other, a hero to the Orks who refuses to die, rising again and again to get to grips with the hated Imperium. He leads from the front, a hulking beast who ...
Among the ruins of Embergard, the City of Ash, the clash of steel rings loud. Under the leadership of the daring Jorvan Kreel, hard-bitten Freeguild soldiers fight to secure supplies of magical emb...
Each company in a Chapter of the Adeptus Astartes falls under the command of a Captain. It is often said that a Space Marine is worth at least ten other soldiers; under the leadership of a Captain,...
Eyes blazing and fists crackling with roiling energies, Space Marine Librarians stride into battle to destroy their foes. Some hurl blasts of warp-force that crush their victims to paste, while oth...
Kravek Morne is a being of adamant and singular purpose, a living weapon in service to the Daemon Primarch Perturabo. The Iron Warriors Warsmith has a will powerful enough to dominate even the insa...
The Charnel Watch serve as border guardians for the sovereign domains of the Flesh-eater Courts. An Abhorrant Gorewarden commands the detachment as winged Crypt Flayers patrol the skies. Crypt Horr...
A Warhammer 40,000 AnthologyThe Imperium is at war – with xenos, the servants of Chaos, and worse. Warriors, both human and post-human, fight on far-flung battlefields with no end in sight, ...
A Warhammer 40,000 AnthologyThe Imperium is at war – with xenos, the servants of Chaos, and worse. Warriors, both human and post-human, fight on far-flung battlefields with no end in sight, ...
The Iron Warriors are indomitable warriors who throw heavy assets at the enemy until nothing remains but smoking ruins. They honour the Chaos Gods as a pantheon, but few of them are truly devout wo...
The Sylvaneth pay homage to Alarielle, the Everqueen, and fight to protect the green places of the Mortal Realms. These bitter and vengeful spirits will stop at nothing to drive out any who would d...
The Crimson Lash is one of the most famous gladiatorial troupes to tour the Khainite fighting pits. As mercenaries to those who can offer them a worthy fight, they tear their foes apart with cruel ...
Grove Guardians are the keepers of the sacred soulpod groves – fey wardens whose powers of rejuvenation can grant new life to fallen Sylvaneth. In battle, they slay their foes with deft strikes of ...
Former denizens of the predatory forest known as the Gnarlwood, these cursed Sylvaneth were driven out by a cataclysmic disaster. Now they wander the realms in search of a cure for their supernatur...
Sorcerers are the battle psykers of the Heretic Astartes. Wielding terrifying empyric energies, they can crush a foe’s skull, curse their enemies with abhorrent hexes, or hurl bolts of soul-blastin...
This is a set of 20 six-sided dice with rounded edges for use in games of Warhammer 40,000, Warhammer Age of Sigmar, Warhammer: The Horus Heresy, Warhammer: The Old World, and other systems. They a...
The Warhammer Colour Painting Handle is ideal for new painters, and even more experienced ones, helping to make your painting sessions easier, more enjoyable, and more comfortable. Our design team ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '