Ultimate Werewolf is an interactive game of deduction for two teams: Villagers and Werewolves. The Villagers don't know who the Werewolves are, and the Werewolves are trying to remain undiscovered ...
Number of Players: 2-4Playing Time: 30 minutesRecommended Ages: 8+
Hero Realms is a fantasy-themed deck-building game that is an adaptation of the award-winning Star Realms game. The game includes ...
Five Crowns is rummy with a five-suited deck and a twist. The set collection aspect of rummy is basically the same, with groups of three cards in either runs or denominations making a valid meld. T...
Exploding Kittens is a kitty-powered version of Russian Roulette. Players take turns drawing cards until someone draws an exploding kitten and loses the game. The deck is made up of cards that let ...
This is the first expansion pack of Exploding Kittens and includes 20 new cards and a human sized "Cone of Shame." The first player to forget whose turn comes next will become a human direction ind...
The second expansion to the record-breaking game, Exploding Kittens. This deck of 15 cards includes the Streaking Kitten which allows you to secretly hold 1 Exploding Kitten without exploding!
This...
Number of Players: 1-6Playing Time: 60+ MinutesRecommended Ages: 12+
As volunteers for a medical research study, you report to a lab as instructed. But no one is there except for you! Vapor rises f...
Contents include 160 cards and rules
Fast-moving game for up to 4 people
Quick to learn and hard to master
Great family game
Can be played on it's own or with the green box counterpart
Contents include 160 cards and rules
Fast-moving game for up to 4 people
Quick to learn and hard to master
Great family game
Can be played on it's own or with the blue box counterpart
Skip-Bo is the ultimate sequencing card game!
Players use skill and strategy to create sequencing stacks of cards in ascending order (2,3,4…).
The Skip-Bo “wild” cards add extra twists to keep the...
Cry your agreement and swap your cards to "grab" the market. Be the first to get all the cards of a product, hit the "corner!" advice and you will win the hand. You will feel like a trader in the "...
Like tic-tac-toe, line up 3 of your Gobblers in a row to win!
Players can gobble up their opponent’s pieces to take their place.
Gobblet Gobblers tests critical thinking while training memory skil...
Telestrations "The Original" for 8 players is what got the party started!
Over 1,700 words, 8 erasable sketch books, 8 dry erase markers, 8 clean-up cloths
Perfect for families, small parties or f...
This is an adult version of the award winning Telestrations. Gameplay is the same, but the word content has changed to more adult fare. Some of the word cards now include stuff such as "Anaconda", ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '