Everything a player needs to create heroic characters for the world’s greatest roleplaying game.
The Player’s Handbook is the essential reference for every Dungeons & Dragons roleplayer. It con...
Everything you need to start playing the world’s greatest roleplaying game.
Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters!
The Dungeons & Dragons Starte...
Dungeons & Dragons is a cooperative storytelling game that harnesses your imagination and invites you to explore a fantastic world of adventure, where heroes battle monsters, find treasures, an...
Everything a Dungeon Master needs to weave legendary stories for the world’s greatest roleplaying game.
The Dungeon Master’s Guide provides the inspiration and the guidance you need to spark your i...
A menagerie of deadly monsters for the world’s greatest roleplaying game.
The Monster Manual presents a horde of classic Dungeons & Dragons creatures, including dragons, giants, mind flayers, a...
A magical mixture of rules options for the world's greatest roleplaying game.
The wizard Tasha, whose great works include the spell Tasha’s hideous laughter, has gathered bits and bobs of precious ...
The Dungeons & Dragons Starter Set: Dragons of Stormwreck Isle is your gateway to action-packed adventures in the cooperative storytelling game Dungeons & Dragons, where heroes battle monst...
Contains 257 durable, laminated cards for all Wizard, Warlock, and Sorcerer cantrips and spells from level 1 to 9. A perfect reference tool for spellcasters of every type.
This deck of spell cards ...
A bestiary of wondrous friends and foes for the world’s greatest roleplaying game.
Sparkling with the musings of the wizard Mordenkainen, this tome features a host of creatures for use in the Dunge...
Research has never been so dangerous…
Explore the breadth of D&D’s monsters in this immersive 224-page volume filled with beautiful illustrations and in-depth lore. Volo’s Guide to Monsters pro...
TO FIGHT GIANTS, YOU MUST BE GIANT.
This 256-page adventure for characters of 1st level to 11th level or higher provides everything a Dungeon Master needs to create an exciting and memorable play e...
These decks of spell cards are an invaluable resource for any magic-user. Consult entire deck when selecting new spell to learn, and after a long rest you can set aside those spell you want to prep...
An official Dungeons & Dragons journal featuring 365 writing prompts to help role-players of all levels get their creative juices flowing.Building something from scratch is exciting, but it can...
Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind.
What is the difference between a red dragon and a gold ...
WELCOME TO THE SWORD COAST—a region of Faerûn that comprises shining paragons of civilization and culture, perilous locales fraught with dread and evil, and encompassing them all, a wilderness that...
Unravel the mysteries of Ravenloft in this dread adventure for the world’s greatest roleplaying game
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ...
Explore the lands of Eberron in this campaign sourcebook for the world’s greatest roleplaying game.
This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '