The battlefield shakes under the heavy hooves of the Freeguild Cavaliers as they make their charge. No idle jousters these – theirs is a war of grinding, brutal attrition where man and steed alike ...
Freeguild Command Corps are groups of experts, champions, and other aides-de-camp, called upon by their Freeguild Marshal to offer battlefield advice and assistance. These specialist soldiers range...
Freeguild Fusiliers are disciplined gunners, trained to plant their heavy pavise shields in the ground and form a defensive line that is effectively a fortress battlement brought to the field. From...
Freeguild Steelhelms are the rank and file defenders of the Cities of Sigmar, and the determined heart of the Dawnbringer Crusades – ordinary men and women, tasked with battling all manner of night...
Fusil-Majors borne into battle by Ogor Warhulks forming the mobile watchtowers of a Castelite formation, using their lumbering vantage points to spy weaknesses in the enemy line and direct the fire...
Ironweld Great Cannons are massive artillery pieces, which act as the roaring bastions of a Castelite formation. Protected by thick oaken gun-shields affixed to the cannon's fore, the crew tireless...
Pontifex Zenestra is the revered leader of the Cult of the Wheel – one of the more influential Sigmarite faiths found throughout the Free Cities. As the Matriarch gives her inspiring battlefield se...
The Harbingers of Decay trot into battle atop vile steeds more dead than alive. These morbid prophets draw the gaze of Nurgle himself, and where they ride, the Plague God’s sinister will is soon ma...
Ionus Cryptborn is a living legend who descends like a silent shadow over the most beleaguered battlefields on the back of his terrifying Draconith, Cthorak. Accompanying him into battle are his St...
Belthanos, the First Thorn of Kurnoth, leads the eternal hunt that keeps his master’s spirit in bloom. Cloaked in evergreen and riding atop a Carnelian Greatspite made of pure life magic, he chases...
From Shyish, the Realm of Death, come the ethereal Nighthaunt – terrifying spectres driven to murder by their bitter hatred for the living. These undead are the terror weapon of the Great Necromanc...
The Ossiarch Bonereapers are masters of war, disciplined legions of bone-constructs who slaughter the living with clinical efficiency. Created to serve as the foremost warriors of Nagash, tyrannica...
The Soublight Gravelords are blood-sucking rulers of the night, who command undead hordes to crash upon the living. These vampires are undead of singular power and ambition, lords of the night who ...
In the darkest nooks and crannies of the Mortal Realms lurk the Gloomspite Gitz. An army of vicious greenskins and troglodytic monsters, they swarm up from the depths and over the surface world ben...
Designed to be as easy as possible to assemble for new hobbyists while being detailed enough for the hardiest veteran to appreciate, this kit assembles 4 Easy To Build Nighthaunt Myrmourn Banshees....
The line infantry of a Sacrosanct Chamber is comprised of its Sequitors, stern warriors who channel the tempest through the magical weaponry bequeathed to them by Sigmar. To be struck by such a war...
The Lumineth Realm-lords are carefully attuned to both the winds of magic and the elemental forces that define their realm, with powerful mages marrying the two in devastating endless spells.Unleas...
Unleash the terrifying death magic of the Ossiarch Bonereapers with these endless spells! Available only to Ossiarch Bonereapers Wizards, these powerful summoned sorceries can turn the tide of a ba...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '