Number of Players: 3+
Playing Time: 10 Minutes
Recommended Ages: 10+
From the mind of Tim Ferriss comes a mental obstacle course where you’ll have to think fast, act faster, and stay on the beat to...
In Strange World Above the Clouds, you explore a universe suspended above the clouds, populated by enigmatic creatures and mystical energies. Each player takes on the role of a celestial explorer, ...
After centuries of exploiting nature, mankind caused a new type of pollution to spread on the whole planet, destroying all forms of life on its path.
Scattered groups of people managed to survive i...
Seaside is a game that features only wooden tokens, and being lightweight and super portable, can be played everywhere. Bring it along on your next adventure!
The sun is shining as a light, salty w...
Bring Fearsome Foes from the 2024 Monster Manual to Your Tabletop!
This set features Dungeons & Dragons miniatures for popular monsters from Ogres to Nightmares, all inspired by artwork from th...
Rifts® is a multi-genre role-playing game that captures the imagination unlike any other. Elements of magic, horror, and the supernatural co-exist with science, high technology and the ordinary. ...
Now five to six players play together with the harbormaster, the friendly robber, or special events from CATAN: Traders & Barbarians. Add one or two more opponents without sacrificing ease of...
Italian Scopa is a centuries old card game requiring memory, skill, strategy and a little luck. Scopa is easy to learn, a challenge to master, and just plain fun for the whole family. Great enter...
The Meffert's Pyraminx Diamond is an extension of the original Pyraminx Duo puzzle. The tips can be rotated and the adjacent centers follow along as well, but nothing is truly simple when there are...
The Meffert's Maltese Gear Cube is was designed by Oskar Van Deventer. The puzzle combines the properties of the Geared Mixup and the Void Cube, but this one has even more gears and also features h...
Number of Players: 4-7
Playing Time: 30-45 Minutes
Recommended Ages: 10+
JinxO is a competitive word-association game.
The aim: to score the most points by writing down answers that matches other p...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '