The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs boun...
Few armies are more glorious to behold than the Lumineth Realm-lords. Masters of magic and paragons of the military arts, these aelves fight alongside the aelementor spirits of their home to protec...
The Ogor Mawtribes are nomadic empires of brutish juggernauts that range across the lands, raiding and pillaging to appease their insatiable hunger. Iron-fisted Tyrants lead young and bullish Glutt...
Castigators are powerful battle tanks of the Adepta Sororitas. They provide excellent fire support for Battle Sisters thanks to their wide array of weapons, smashing through the foe's lines and sla...
Cthonian Beserks are among the most heavily augmented and courageous of the Kin. Brandishing powerful mining tools that double as weapons of war and unleashing autonomous explosives that tunnel thr...
A tragic and terrifying wanderer, Cado Ezechiar has lost everything - and outlived the memory of the age that made him. A vampire who accepted the Soulblight curse as his people and kingdom fell to...
The latest creations from the crazed laboratories of the Clans Skryre, Stormfiends are hulking brutes stitched together from a variety of body parts. Armed with a deadly array of experimental weapo...
For centuries beyond counting has the race of malevolent ratmen known as the skaven plagued the Mortal Realms. Arrogant, avaricious and utterly without mercy, the skaven seek to annihilate every ot...
The Sons of Behemat are might incarnate. When the gargant tribes are on the stomp, everyone else had better duck and cover if they want to survive. These ill-tempered titans can crush anything in t...
Masters of the mystical arts by nature, and the art of war by training and focus, the Lumineth Realm-lords seek to bring balance to the cosmos. Vanari troops are the mainstay of the armies of Hysh ...
The Land Raider is regarded by many as the finest armoured fighting vehicle of its class in the Imperium’s arsenal, and is the mainstay battle tank of the Space Marine Legions. It is a phenomenally...
Unleash the terrifying death magic of the Ossiarch Bonereapers with these endless spells! Available only to Ossiarch Bonereapers Wizards, these powerful summoned sorceries can turn the tide of a ba...
Battlemages require arcane foci and esoteric machineries to channel their sorcerous powers. Using celestial orreries, etheric lenses and enchanted objects like masks, orbs, staves and hourglasses, ...
Space Marines are superhuman warriors, appointed by the Emperor to defend his vast Imperium. Clad in mighty power armour and armed with devastating weapons, they stand steadfast in the face of a ga...
Warriors of the Kabals form the beating heart of each Drukhari strike force. They are the cruellest and most rapacious of their caste, hungry for power and thirsty for the suffering of others. Kaba...
The worshippers of the Changer of the Ways seek to reshape the Mortal Realms, twisting it into forms more pleasing to their fickle god. Sorcerously-gifted Magisters lead chanting Kairic Acolytes to...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '